Adventure is for children aged 5 to 7 who learn best through a range of activities. The syllabus caters for a variety of learning styles that can be adapted to suit the children in each class.
Each program contains:
Teacher's Manual, Teacher's Pack and Child's Component.
Each lesson begins with detailed notes on the background and theology of the passage. Suggested activities introduce the day’s theme and capture the children’s imagination to learn about God, his world, and his son, our saviour, Jesus Christ.
Containing a Leader’s Manual (see below), Child’s Component and a pack of Visual Aid posters, the Leader’s Pack contains all that you’ll ever need to run an Adventure lesson.
A fabulous Snakes & Ladders game, designed to show all the Kings and events covered in the 10 lessons of Adventure 12, is included. Each character and scene is cut out, week by week, and then glued onto the game until the whole scene is complete. You will need one Childs Component for each child in your group.
Each lesson begins with detailed notes on the background and theology of the passage. An exposition of the steps involved in how children develop faith – believing, imagining, trusting and doing – gives teachers the elements necessary for children to grow in their relationship with Christ.